![]() Available Currency/Energy: this much Energy is available during the whole event (default: 11000 - 10500 for Quests and about 500 from incidents).Target Progress: this far you want to get into the grand prizes (default: 3750 for the golden kit).Progress per key (Key value): A key is worth about this much progress (from buying chests - default: 1.3).The parameter determining the color of the efficiency may now be changed in the settings.if the Infobox was open before the GB Calculator, it could happen that by clicking the filter in the Infobox, the settings of the GB Calculator were opened.when the game file was not in cache, it could happen that images from Innogames were not loaded properly.it can now be configured that instead of the full GBG Province name only the shortname is displayed.corrected participation % for GE since addition for GE5.fixed occasionally shown NaN in member Stats.the quest list now properly resets when changing Era.columns guild, era and points can now be selected to be shown/hidden.when in the province overview no line is selected, there now will be a "select all" button.the new combination boosts (attack+defense) and the FP boost are now properly processed.Production Overview and Production Efficiency: tasks can be checked and unchecked manually.the conditions are optional and only needed if you want the helper to automatically check the tasks when they are done. ![]() Festival Manager 3 + Ship Manager 3 #MT-3#MF-3.Building types: T(ransport - Ship, Carriage), F(estival), 1, 2, 3, 4, 5 (Workshops 1-5).Condition types: L(evel) M(anager) T(ask).there can be arbitrarily many conditions per task.Description Text.#condition1#condition2#condition3 the guide tasks can be added manually within the dialogue body and will be saved independently for every variation of run through.if you like mooing cats strategy guides, this will help you to implement them without the need to permanently check the guide from another source.setting timers now works properly - limited to times below 24 hours.FP Boost was applied to Great Buildings.In the column "next Spawn" it is shown, how much progress/players/keys can be generated by spawning an extra piece and how efficient that would be: Min - Max (Average).in column "Sim" it can be seen how much progress/players/keys can be reached with the current configuration and how efficient that is.the table now shows the number of free pieces in the top row.similar to type T, but also completes when the task is active.added condition type W(ait till task is active or completed):.updated various components to accomodate for SAT.Discord Invite links were broken, so we replaced them.made some preparations for the Fall event.this should help to improve the efficiency evaluation as they are not influenced by the reset costs anymore.you should enter the average of the epected reset costs here (e.g.: 3 games per day -> 20, 4 games per day -> 35).An optioon was added to set a specific reset cost to be used instead of the correct one.added a daily overview - you can switch between current game status and daily status by clicking the second column head.Please visit all maps once to load the power data from each map. GvG Overview: you can now click on the button in the GvG Overview to see the realtime GvG power of all guilds including their ranking on all maps. Fixed small bugs (mainly Titan related).it can now be switched between displaying the title and tasks of the quests.Installation / Update Changelog - Extension 3.2.7.0
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